Assessment and Learning of Qualitative Physics in Newton's Playground
نویسندگان
چکیده
This study investigated the learning and assessment efficacy of a physics video game we developed called Newton's Playground. 165 8th and 9th graders played Newton's Playground for roughly five hours. Findings include significant pre-post physics gains and notable correlations between performance in Newton's Playground and physics pretest knowledge. Suggestions are given on how to develop assessments in video games to enhance learning.
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